Game Version 1.2.8 Patch Notes
July 6, 2023
Dear players, these are the patch notes for game version 1.2.8.
Changes
- Added 5 new Guild Siege themed maps for more variety! The map changes after every Guild Siege.
- Added a Post Box to the Village of Kan (Darkon 3).
- Increased spawns of regular monsters in Dekane Mine. Elite monsters not included.
Balance
- Increased the INT time scaling of Spirit Fortune and Protect by 25%.
- Changed Casting Speed +15% to Casting Speed +10% and Healing +10% of the Lvl 120 PvE Ringmaster Set.
- Fixed Skill Damage +1% to Skill Damage +10% of the Lvl 120 PvE Knight Set.
- Added 5% Skill Damage as well as the original 10% Parry of the Lvl 120 PvE Blade Set.
- Reduced the cooldown of the Blade skill Berserk to match the skill duration.
- Removed the cooldown from the Ringmaster skill Geburah Tiphreth.
- Changed MP Reduction to Speed on the Psy FWC Golden Set variant of the set as well. Original balance change was done before FWC Golden sets were finalized.
- Added Skill Damage +5% and reduced Critical Chance from 15% to 10% to the Knight 120 Obsidian Set. Players were complaining the set only assisted one type of playstyle for knight. Now it facilitates all playstyles for PvP.
Bug Fixes
- Fixed an issue where quest items were not dropping in the Story Mode dungeons.
- Fixed missing monsters in the Guardiane Sanctuary (Nightmare) dungeon.
- Fixed a display issue related to the Post-processing option.
- Fixed a bug where a player could get teleported to another instance after using a Nearest Town Blinkwing in an instanced dungeon.
- Fixed costumes missing in the Fitting Room.
- Fixed a texture issue with the Corrupted Jack's Hammer weapon.
- Fixed the issue where some players could not exchange their helmet to the FWC Golden Helmet on the FWC server.
Posted on July 6, 2023
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