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Game Version 1.5.1 Patch Notes (Feb 12)

February 11, 2026


Here are the patch notes for maintenance on 2026-02-12 (no version change):

Class Balance Changes

Arcanist

Eva Storm
-Now casts at a selected ground location via cursor, similar to Gravity Well.
-Increased maximum targets to 20 in PvE / 5 in PvP across all variants (50 PvE / 10 PvP for the Hurricane Master variant).

Thunder Strike
-Reduced cooldown from 30s → 22s.
-Increased range from 8 → 12.
-Increased chain targets from 1–8 → 2–10.

Hellfire
-Increased range from 8 → 13 across all variants.
-Increased INT scaling by approximately 10%.

Gale
-Increased AoE radius from 3–4 → 4–5, depending on Master variant.

Entangling Roots
-Increased maximum targets to 18 in PvE across all variants (28 PvE / 8 PvP for the Grasping Roots Master variant).
-Increased range to 10.

Swampy Area
-Increased visual scale from 1.0 → 1.3.
-Updated visual effect color from blue to green.

Seraph
Kyrie Eleison
-Removed Recovery Rate.
-Now grants up to: +18% Tenacity, +5% Attack Power Rate, +8% Magic Power Rate (Effect Increase Master variant: +30% Tenacity, +8% Attack Power Rate, +15% Magic Power Rate).
-Duration Increase variation now correctly applies the intended values to allies.

Hymn – Perfect Performance
-Increased Cooldown Reduction from 22–30 → 40–45.

Forcemaster
Bubble’s Blessing
-Removed Magic Power Rate (%).
-Magic Power Rate has been transferred to Seraph’s Kyrie Eleison to better distribute support buffs.

Nen Sphere
-Adjusted cooldown to 7 seconds.

Harlequin
Harlequin’s Charge
-Increased charged damage by 20%.

Toxic Assault
-Reduced damage by approximately 30%.

Templar
Sky Splitter
-Reduced weapon scaling by 13%.
-Added 7× STR scaling.

Undying (Passive)
-PvP: Maximum stacks limited to 1.
-PvP cooldown adjusted to 450s (7.5 minutes) to reduce uptime in PvP.

Mentalist
Disable / Weaken Damage Passives
-Reduced base damage per stack from 4% → 2%.
-Maximum damage bonus per debuff type at max stacks reduced from 10% → 8%.
-Debuff Damage Reduction now counts up to a maximum of 8 debuffs.

Ankou’s Asylum Balance Changes
-Removed all rectangle and monster-shaped attack patterns from Monument of Death and replaced them with semi-circle and target-shaped patterns.
-Reduced Monument of Death HP from 400,000,000 → 300,000,000.

General Changes
-Daily quests in Kaillun and Forsaken Tower are now automatically accepted.
-Player identifiers are now displayed in Character window, Trade window and Guild Siege logs.
-Increased Taiaha and Hellhound spawns in Kaillun.

Bug Fixes
-Fixed an issue where the icon for the Templar passive Four Strikes was incorrect.
-Fixed an issue where Forcemaster auras could stack unintentionally in some situations.
-Fixed an issue where dungeon rankings were not updating exactly every 5 minutes.
-Fixed an issue where players lost experience in Arena, Guild Duel, and Guild Siege when dying to Templar’s One Last Standing damage ticks.
-Fixed an issue affecting character placement on the Muran Guardian Lion flying mount.
-Fixed incorrect name and dialogue for [Public Office] Cheirang in Eillun.
-Fixed a missing statue in Ankou’s Asylum.
-Ankou's Asylum monsters no longer spawn behind walls.

Special Thanks
Special thanks to our translation contributors for this maintenance:
-Chinese: AntiBrian
-English (improvements and fixes): il-mattacchione
-Filipino: hermanomark
-French: ocruts, DevMazzitelli
-German: TamiGaming, johnfriedrich
-Indonesian: PopuriAO29
-Italian: il-mattacchione, PopuriAO29
-Japanese: akkie0111-droid
-Portuguese: PopuriAO29
-Russian: PopuriAO29
-Spanish: minervamendozah-hub
-Swedish: PopuriAO29
As a token of our appreciation, some contributors may receive a small reward.
Further details will be shared once confirmed.

Thank you.


Posted on February 12, 2026

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