Developer's Note: Lifestyle Changes
September 18, 2026
Developer’s Note
Flyff Universe v1.5 - Muran’s Awakening
Hello Flyffers!
GM Shadow here again, and today I’m excited to share with you even more updates coming to Flyff Universe v1.5 - Muran’s Awakening.
With this update, we plan to update to the Lifestyle Content. This will include an overhaul of the gathering system and major changes to the production system and more!
※ Please note that all visuals and details are subject to change prior to release. All screenshots shown in this article are taken from a development build and might not represent the final build.
Update to Lifestyle content
Changes to the Gathering system
With this update, the gathering of materials will be revamped.
Previously, the same gathering materials were generated in all regions, resulting in no regional differences, and high-grade gathering materials had extremely low drop rates.
With the new update, the grades of gathering materials will be based on regional variations, making higher-grade gathering materials easier to obtain. Also, upon popular demand, all gathering materials will no longer be Soul Linked to your character, making free trades available. Also, the grades of the materials will be simplified to A, B, and C tiers only. Please note that even though the grades are fixed, the type of item you get from each harvesting point is still obtained by chance, and some items will have a rarer obtain rate than others.
However, for fishing it will be a little different. You can fish wherever you wish; however, the bait will determine which grades of fish you will obtain.
Changes to the Production System
We understand that some aspects of the production system were not very straightforward. In order to resolve some issues that the current production process has, we will make a couple of changes, and here are some to name a few:
- All Recipes will now be viewable from the start
- All produced items will now no longer be Soul Linked
- Recipes were simplified so it doesn’t contain as much of a complex step of items to create
- Only A, B, and C grade items are available now.
- The overall production time has been decreased

Example of the new UI
Some of the items that could be created with the old system are no longer available in the process of simplifying some of the production of items, and usable items have had their effects changed as well.
Also, to ensure that the new system works as intended, most of the previous materials and production made items will be categorized as [OLD] items. These items will be exchangeable at a certain ratio at the NPC Livi as Master’s Chip 1, or the old Master’s Chip.
With the new failure materials, you will be able to create Master’s Chip 2 instead.
Changes to the shop menu
The shops available via the NPC Livi will be changed as well.
Now, Livi will have a unified menu for the Master’s Chip shop, as well as a function to renew the shop with the same ticket as the Wandering Merchant. It will also automatically renew by itself as the same interval as the Wandering Merchant as well.
Livi’s penya trade will have the usual gathering tools available as well as some new base materials that can be used for production.
The Master’s Chip 1 can be exchanged for more common materials, and all the items will be account-linked.

Example of the new shop UI
Also with the introduction of Master’s Chip 2, the new exchange shop for it will have a chance to have the low-rate rare materials appear in it, and these will also be account-linked. Please use this to enhance your production experience as well.
That’s all for today. We look forward to sharing with you more details about this feature soon.
Posted on September 22, 2026